We present a method for reconstructing a trajectory of an object moving in front of non-overlapping fully or partially calibrated cameras. The non-overlapping setup turns that pro...
We consider the problem of recovering items matching a partially specified pattern in multidimensional trees (quad trees and k-d trees). We assume the classical model where the d...
Nicolas Broutin, Ralph Neininger, Henning Sulzbach
In cast-shadow analysis one merely draws a line between each occluder and its associated shadow cast onto a different surface, possibly with wedges indicating precision. In some c...
Most applications developed today rely on a given middleware platform which governs the interaction between components, the access to resources, etc. To decide, which platform is ...
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...