Software patterns are a new design paradigm used to solve problems that arise when developing software within a particular context. Patterns capture the static and dynamic structu...
Software construction has typically drawn on engineering metaphors like building bridges or cathedrals, which emphasize architecture, specification, central planning, and determin...
David F. Bacon, Eric Bokelberg, Yiling Chen, Ian A...
Abstract. Exploiting the full computational power of current hierarchical multiprocessor machines requires a very careful distribution of threads and data among the underlying non-...
We have investigated the register file requirements of dynamically scheduled processors using register renaming and dispatch queues running the SPEC92 benchmarks. We looked at pro...
System on Devices (SyD) is a specification for a middleware to enable heterogeneous collections of information, databases, or devices (such as hand-held devices) to collaborate wi...
Sushil K. Prasad, Anu G. Bourgeois, Erdogan Dogdu,...