There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
We investigate whether it is possible to encrypt a database and then give it away in such a form that users can still access it, but only in a restricted way. In contrast to conve...
Abstract. Domain-Specific Languages (DSLs) represent a proven approach to raising the abstraction level of programming. They offer highlevel constructs and notations dedicated to...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...