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» On Triangulating Dynamic Graphical Models
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SI3D
1997
ACM
14 years 2 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
CGF
2011
13 years 1 months ago
Two-Level Grids for Ray Tracing on GPUs
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynamic scenes. We propose a massively parallel, sort-based construction algorithm an...
Javor Kalojanov, Markus Billeter, Philipp Slusalle...
TVCG
2010
139views more  TVCG 2010»
13 years 4 months ago
Representation-Independent In-Place Magnification with Sigma Lenses
Focus+context interaction techniques based on the metaphor of lenses are used to navigate and interact with objects in large information spaces. They provide in-place magnification...
Emmanuel Pietriga, Olivier Bau, Caroline Appert
SGP
2007
14 years 14 days ago
Dynamic geometry registration
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
Niloy J. Mitra, Simon Flöry, Maks Ovsjanikov,...
VLSID
2005
IEEE
255views VLSI» more  VLSID 2005»
14 years 10 months ago
Estimation of Switching Activity in Sequential Circuits Using Dynamic Bayesian Networks
We propose a novel, non-simulative, probabilistic model for switching activity in sequential circuits, capturing both spatio-temporal correlations at internal nodes and higher ord...
Sanjukta Bhanja, Karthikeyan Lingasubramanian, N. ...