While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
Private Set Intersection (PSI) protocols allow one party ("client") to compute an intersection of its input set with that of another party ("server"), such tha...
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
The Instruction Set Architecture (ISA) of a programmable processor is the native languageof the machine. It defines the set of operations and resourcesthat are optimized for that ...
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...