We study a simple game theoretic model of information transfer which we consider to be a baseline model for capturing strategic aspects of epistemological questions. In particular,...
In reinforcement learning problems, an agent has the task of learning a good or optimal strategy from interaction with his environment. At the start of the learning task, the agent...
Tom Croonenborghs, Kurt Driessens, Maurice Bruynoo...
The aim of transfer learning is to accelerate learning in related domains. In reinforcement learning, many different features such as a value function and a policy can be transfer...
In this paper we investigate the relation between transfer learning in reinforcement learning with function approximation and supervised learning with concept drift. We present a n...