In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function’s parameters for computer chess. Our results show that using an approp...
Omid David-Tabibi, Moshe Koppel, Nathan S. Netanya...
Reinforcement learning is a paradigm under which an agent seeks to improve its policy by making learning updates based on the experiences it gathers through interaction with the en...
Abstract. Since texture is scale dependent, multi-scale techniques are quite useful for texture classification. Scale-space theory introduces multi-scale differential operators. In...
Mehrdad J. Gangeh, Bart M. ter Haar Romeny, C. Esw...
Image classification is a well-studied and hard problem in computer vision. We extend a proven solution for classifying web spam to handle images. We exploit the link structure of...
Abstract. This paper describes the application of a decentralised coordination algorithm, called Collaborative Reinforcement Learning (CRL), to two different distributed system pr...
Jim Dowling, Raymond Cunningham, Anthony Harringto...