This paper explores the visualization of two-dimensional stable and unstable manifolds of the origin (a saddle point) in a four-dimensional Hamiltonian system arising from control...
We describe a simple model for parsing pedestrians based on shape. Our model assembles candidate parts from an oversegmentation of the image and matches them to a library of exemp...
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
I propose a notion of visual information as the complexity not of the raw images, but of the images after the effects of nuisance factors such as viewpoint and illumination are dis...
In this work, we propose a hybrid motion compensation integrating the advantages of control grid interpolation (CGI) and overlapped block motion compensation (OBMC). We consider c...