Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
The Employee Timetabling Problem (ETP) is a general class of problems widely encountered in service organizations (such as call centers for instance). Given a set of activities, a ...
Sophie Demassey, Gilles Pesant, Louis-Martin Rouss...
Crew scheduling problems at the planning level are typically solved in two steps: first, creating working patterns, and then assigning these to individual crew. The first step is ...
We study local, distributed algorithms for the capacitated minimum dominating set (CapMDS) problem, which arises in various distributed network applications. Given a network graph...
"This course will consist of a number of major sections. The first will be a short review of some preliminary material, including asymptotics, summations, and recurrences and ...