Occlusion reasoning is a fundamental problem in computer vision. In this paper, we propose an algorithm to recover the occlusion boundaries and depth ordering of free-standing str...
We propose a geometric approach to 3-D motion segmentation from point correspondences in three perspective views. We demonstrate that after applying a polynomial embedding to the ...
Recognizing humans, estimating their pose and segmenting their body parts are key to high-level image understanding. Because humans are highly articulated, the range of deformation...
The notion of using context information for solving highlevel vision problems has been increasingly realized in the field. However, how to learn an effective and efficient context...
The paper proposes a methodology to assist the designer at the initial stages of the design synthesis process by enabling him/her to employ knowledge and algorithms existing in gr...