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» On a game in directed graphs
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GD
2003
Springer
14 years 1 months ago
HexGraph: Applying Graph Drawing Algorithms to the Game of Hex
Hex is a classic board game for two players. There exists an intuitive mapping of the state of a hex game onto a graph. The motivation of the work presented in this paper was to cr...
Colin Murray, Carsten Friedrich, Peter Eades
SIAMCOMP
2010
97views more  SIAMCOMP 2010»
13 years 6 months ago
Designing Network Protocols for Good Equilibria
Designing and deploying a network protocol determines the rules by which end users interact with each other and with the network. We consider the problem of designing a protocol t...
Ho-Lin Chen, Tim Roughgarden, Gregory Valiant
DIGRA
2005
Springer
14 years 2 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
WG
2010
Springer
13 years 6 months ago
From Path Graphs to Directed Path Graphs
We present a linear time algorithm to greedily orient the edges of a path graph model to obtain a directed path graph model (when possible). Moreover we extend this algorithm to fi...
Steven Chaplick, Marisa Gutierrez, Benjamin L&eacu...
IPPS
1998
IEEE
14 years 21 days ago
Emulating Direct Products by Index-Shuffle Graphs
In the theoretical framework of graph embedding and network emulations, we show that the index-shuffle graph (a bounded-degreehypercube-like interconnection network, recently intr...
Bojana Obrenic