Hex is a classic board game for two players. There exists an intuitive mapping of the state of a hex game onto a graph. The motivation of the work presented in this paper was to cr...
Designing and deploying a network protocol determines the rules by which end users interact with each other and with the network. We consider the problem of designing a protocol t...
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
We present a linear time algorithm to greedily orient the edges of a path graph model to obtain a directed path graph model (when possible). Moreover we extend this algorithm to fi...
Steven Chaplick, Marisa Gutierrez, Benjamin L&eacu...
In the theoretical framework of graph embedding and network emulations, we show that the index-shuffle graph (a bounded-degreehypercube-like interconnection network, recently intr...