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ENDM
2006
119views more  ENDM 2006»
13 years 8 months ago
The incidence game chromatic number
We introduce the incidence game chromatic number which unifies the ideas of game chromatic number and incidence coloring number of an undirected graph. For kdegenerate graphs with...
Stephan Dominique Andres
WINE
2009
Springer
171views Economy» more  WINE 2009»
14 years 3 months ago
The Impact of Social Ignorance on Weighted Congestion Games
We consider weighted linear congestion games, and investigate how social ignorance, namely lack of information about the presence of some players, affects the inefficiency of pure...
Dimitris Fotakis, Vasilis Gkatzelis, Alexis C. Kap...
CSL
2006
Springer
14 years 4 days ago
Algorithms for Omega-Regular Games with Imperfect Information,
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about t...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
CSL
2008
Springer
13 years 10 months ago
The Descriptive Complexity of Parity Games
We study the logical definablity of the winning regions of parity games. For games with a bounded number of priorities, it is wellknown that the winning regions are definable in th...
Anuj Dawar, Erich Grädel
JMLR
2011
145views more  JMLR 2011»
13 years 3 months ago
Cumulative Distribution Networks and the Derivative-sum-product Algorithm: Models and Inference for Cumulative Distribution Func
We present a class of graphical models for directly representing the joint cumulative distribution function (CDF) of many random variables, called cumulative distribution networks...
Jim C. Huang, Brendan J. Frey