Sciweavers

1568 search results - page 265 / 314
» On a network creation game
Sort
View
CCS
1998
ACM
14 years 2 months ago
Authenticated Group Key Agreement and Friends
Many modern computing environments involve dynamic peer groups. Distributed simulation, multi-user games, conferencing and replicated servers are just a few examples. Given the op...
Giuseppe Ateniese, Michael Steiner, Gene Tsudik
CCGRID
2001
IEEE
14 years 1 months ago
While You're Away: A System for Load-Balancing and Resource Sharing Based on Mobile Agents
While You're Away (WYA) is a distributed system that aggregates the computational power of individual computer systems. WYA introduces the notion of Roaming Computations - Ja...
Niranjan Suri, Paul T. Groth, Jeffrey M. Bradshaw
PRICAI
2000
Springer
14 years 1 months ago
Trading Off Granularity against Complexity
The automated prediction of a user's interests and requirements is an area of interest to the Artificial Intelligence community. However, current predictive statistical approa...
Ingrid Zukerman, David W. Albrecht, Ann E. Nichols...
ATAL
2008
Springer
13 years 12 months ago
Autonomous virtual humans and lower animals: from biomechanics to intelligence
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...
Demetri Terzopoulos
CG
2008
Springer
13 years 12 months ago
A Parallel Monte-Carlo Tree Search Algorithm
Monte-Carlo tree search is a powerful paradigm for the game of Go. We present a parallel Master-Slave algorithm for Monte-Carlo tree search. We experimented the algorithm on a netw...
Tristan Cazenave, Nicolas Jouandeau