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DALT
2009
Springer
14 years 5 months ago
Declarative and Numerical Analysis of Edge Creation Process in Trust-Based Social Networks
Online social networks are enjoying drastic increase in their population and connectivity. One of the fundamental issues in these networks is trust, which is an essential factor in...
Babak Khosravifar, Jamal Bentahar, Maziar Gomrokch...
CORR
2008
Springer
148views Education» more  CORR 2008»
13 years 11 months ago
Conversion/Preference Games
We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. ...
Stéphane Le Roux, Pierre Lescanne, Ren&eacu...
EDUTAINMENT
2006
Springer
14 years 2 months ago
Supporting the Development of Interactive Storytelling Skills in Teenagers
In this paper, we discuss the development of young people's interactive storytelling skills within a game creation environment. We describe the Gamemaker workshop series, in w...
Judy Robertson, Judith Good
NETGAMES
2004
ACM
14 years 4 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
ISAAC
2005
Springer
104views Algorithms» more  ISAAC 2005»
14 years 4 months ago
Network Load Games
We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...