This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Scheduling strategies for parallel and distributed computing have mostly been oriented toward performance, while striving to achieve some notion of fairness. With the increase in ...
Darin England, Jon B. Weissman, Jayashree Sadagopa...
This paper proposes a practical content-dependent lowpower DCT design with tolerable quality drop. Lowpower issue has become more and more important, especially for portable devic...
Given a multichannel loudspeaker system, the selection of the crossover frequency between the sub-woofer and the satellite speakers is important for accurate (i.e., distortionfree...
Streaming high quality audio/video (AV) from home media sources to TV sets over a wireless local area network (WLAN) is a challenging problem because of the fluctuating bandwidth...