This paper describes a new algorithm to solve the decision making problem in Influence Diagrams based on algorithms for credal networks. Decision nodes are associated to imprecise...
Deciding what to sense is a crucial task, made harder by dependencies and by a nonadditive utility function. We develop approximation algorithms for selecting an optimal set of me...
Wepropose a schemefor producingLatin hypercube samples that can enhanceany of the existing sampling algorithms in Bayesiannetworks. Wetest this scheme in combinationwith the likel...
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...