We investigate the properties of a multiagent system where each (distributed) agent locally perceives its environment. Upon perception of an unexpected event, each agent locally c...
Gauvain Bourgne, Gael Hette, Nicolas Maudet, Suzan...
Performance tuning is an important and time consuming task which may have to be repeated for each new application and platform. Although iterative optimisation can automate this p...
This paper presents a novel architectural technique to hide fetch latency overhead of hardware encrypted and authenticated memory. A number of recent secure processor designs have...
The generation of accurate Line of Sight (LOS) visibility information consumes significant resources in large scale synthetic environments such as many-on-many serious games and b...
Semantic detection and recognition of objects and events contained in a video stream has to be performed in order to provide content-based annotation and retrieval of videos. This...
Lamberto Ballan, Marco Bertini, Alberto Del Bimbo,...