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CHI
2005
ACM
14 years 10 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos
PERCOM
2007
ACM
14 years 9 months ago
Overhearing the Wireless Interface for 802.11-Based Positioning Systems
Not only the communication capabilities of 802.11, but also the capability to determine the position of mobile devices make 802.11 highly appealing for many application areas. Typ...
Thomas King, Thomas Haenselmann, Stephan Kopf, Wol...
WWW
2010
ACM
14 years 5 months ago
Sync kit: a persistent client-side database caching toolkit for data intensive websites
We introduce a client-server toolkit called Sync Kit that demonstrates how client-side database storage can improve the performance of data intensive websites. Sync Kit is designe...
Edward Benson, Adam Marcus 0002, David R. Karger, ...
ACSAC
2009
IEEE
14 years 5 months ago
Protecting Kernel Code and Data with a Virtualization-Aware Collaborative Operating System
Abstract—The traditional virtual machine usage model advocates placing security mechanisms in a trusted VM layer and letting the untrusted guest OS run unaware of the presence of...
Daniela Alvim Seabra de Oliveira, Shyhtsun Felix W...
ACSC
2009
IEEE
14 years 5 months ago
Evaluating the dynamic behaviour of Python applications
The Python programming language is typical among dynamic languages in that programs written in it are not susceptible to static analysis. This makes efficient static program compi...
Alex Holkner, James Harland