Interactive volume rendering methods such as texture-based slicing techniques and ray-casting have been well developed in recent years. The rendering performance is generally restr...
High-level formalisms such as stochastic Petri nets can be used to model complex systems. Analysis of logical and numerical properties of these models often requires the generatio...
Gianfranco Ciardo, Joshua Gluckman, David M. Nicol
We outline an algorithm and implementation of a system that computes Boolean combinations of sculptured solids. We represent the surface of the solids in terms of trimmed and untr...
The binary set splitting with k-d trees (BISK) algorithm is introduced. An embedded wavelet-based image coder based on the popular bitplane-coding paradigm, BISK is designed speci...
We revisit the problem of computing the topology and geometry of a real algebraic plane curve. The topology is of prime interest but geometric information, such as the position of...
Jinsan Cheng, Sylvain Lazard, Luis Mariano Pe&ntil...