We consider the problem of removing a given disk from a collection of unit disks in the plane. At each step, we allow a disk to be removed by a collision-free translation to infin...
We consider scheduling real-time tasks in the presence of message loss and Byzantine node failures in unreliable networks. We present scheduling algorithms called RTQG and RTQG-B....
Bo Zhang, Kai Han, Binoy Ravindran, E. Douglas Jen...
— The problem of achieving fairness in the allocation of the bandwidth resource on a link shared by multiple flows of traffic has been extensively researched over the last deca...
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
In this paper, we propose to use a simple packet servicing algorithm suitable for servicing bursty real-time multimedia traffic streams in packet-switched networks. These real-tim...