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ATAL
2009
Springer
14 years 2 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
SODA
2001
ACM
105views Algorithms» more  SODA 2001»
13 years 9 months ago
Online point location in planar arrangements and its applications
Recently, Har-Peled [HP99b] presented a new randomized technique for online construction of the zone of a curve in a planar arrangement of arcs. In this paper, we present several ...
Sariel Har-Peled, Micha Sharir
ML
2000
ACM
154views Machine Learning» more  ML 2000»
13 years 7 months ago
Lazy Learning of Bayesian Rules
The naive Bayesian classifier provides a simple and effective approach to classifier learning, but its attribute independence assumption is often violated in the real world. A numb...
Zijian Zheng, Geoffrey I. Webb
NCA
2003
IEEE
14 years 1 months ago
Organizing a Distributed Application in a Mobile Ad Hoc Network
A distributed application that operates in an ad hoc network formed by mobile nodes must limit its use of all-to-all communication since the overall capacity of such a network is ...
Cristian Tuduce, Thomas R. Gross
IJFCS
1998
67views more  IJFCS 1998»
13 years 7 months ago
Vertex Splitting in Dags and Applications to Partial Scan Designs and Lossy Circuits
Directed acyclic graphs (dags) are often used to model circuits. Path lengths in such dags represent circuit delays. In the vertex splitting problem, the objective is to determine...
Doowon Paik, Sudhakar M. Reddy, Sartaj Sahni