Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Given an object model and a black-box measure of similarity between the model and candidate targets, we consider visual object tracking as a numerical optimization problem. During...
In this paper we present a surprisingly simple yet powerful method for detecting illumination--determining which pixels are lit by different lights--in images. Our method is based...
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...
Recovery of three dimensional (3D) shape and motion of non-static scenes from a monocular video sequence is important for applications like robot navigation and human computer inte...