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» On the Complexity of Computing Values of Restricted Games
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ATAL
2010
Springer
13 years 8 months ago
Honor among thieves: collusion in multi-unit auctions
We consider collusion in multi-unit auctions where the allocation and payments are determined using the VCG mechanism. We show how collusion can increase the utility of the collud...
Yoram Bachrach
SIAMCOMP
2010
174views more  SIAMCOMP 2010»
13 years 6 months ago
On the Complexity of Nash Equilibria and Other Fixed Points
We reexamine what it means to compute Nash equilibria and, more generally, what it means to compute a fixed point of a given Brouwer function, and we investigate the complexity o...
Kousha Etessami, Mihalis Yannakakis
SIGECOM
2005
ACM
97views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
Complexity of (iterated) dominance
We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
Vincent Conitzer, Tuomas Sandholm
FORMATS
2010
Springer
13 years 5 months ago
Expected Reachability-Time Games
In an expected reachability-time game (ERTG) two players, Min and Max, move a token along the transitions of a probabilistic timed automaton, so as to minimise and maximise, respec...
Vojtech Forejt, Marta Z. Kwiatkowska, Gethin Norma...
CIE
2007
Springer
14 years 1 months ago
Computational Complexity of Constraint Satisfaction
Abstract. The input to a constraint satisfaction problem (CSP) consists of a set of variables, each with a domain, and constraints between these variables formulated by relations o...
Heribert Vollmer