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» On the Complexity of Computing Values of Restricted Games
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AAAI
2010
13 years 9 months ago
Coalitional Structure Generation in Skill Games
We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games (Bachrach and Rosenschein 2008). In CSGs, the valu...
Yoram Bachrach, Reshef Meir, Kyomin Jung, Pushmeet...
ACG
2009
Springer
14 years 2 months ago
Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K
Retrograde analysis is a tool for reconstructing a game tree starting from its leaves; with these techniques one can solve specific subsets of a complex game, achieving optimal pl...
Paolo Ciancarini, Gian Piero Favini
IPPS
2003
IEEE
14 years 1 months ago
Parallelisation of IBD Computation for Determining Genetic Disease Map
A number of software packages are available for the construction of comprehensive human genetic maps. In this paper we parallelize the widely used package Genehunter. We restrict ...
Nouhad J. Rizk
ICALP
2001
Springer
14 years 6 days ago
Secure Games with Polynomial Expressions
Abstract. We present the first private information retrieval (PIR) scheme which is both, deterministically correct and has poly-logarithmic communication complexity. Our PIR proto...
Aggelos Kiayias, Moti Yung
ATAL
2010
Springer
13 years 8 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat