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» On the Complexity of Computing Values of Restricted Games
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POPL
2006
ACM
14 years 8 months ago
Adventures in time and space
Abstract. This paper investigates what is essentially a call-by-value version of PCF under a complexity-theoretically motivated type system. The programming formalism, ATR, has its...
Norman Danner, James S. Royer
CSR
2007
Springer
14 years 1 months ago
Ruling Out Polynomial-Time Approximation Schemes for Hard Constraint Satisfaction Problems
The maximum constraint satisfaction problem (Max CSP) is the following computational problem: an instance is a finite collection of constraints on a set of variables, and the goal...
Peter Jonsson, Andrei A. Krokhin, Fredrik Kuivinen
ATAL
2009
Springer
14 years 2 months ago
Combinatorial prediction markets for event hierarchies
We study combinatorial prediction markets where agents bet on the sum of values at any tree node in a hierarchy of events, for example the sum of page views among all the children...
Mingyu Guo, David M. Pennock
CORR
2011
Springer
178views Education» more  CORR 2011»
12 years 11 months ago
Online Learning: Stochastic and Constrained Adversaries
Learning theory has largely focused on two main learning scenarios. The first is the classical statistical setting where instances are drawn i.i.d. from a fixed distribution and...
Alexander Rakhlin, Karthik Sridharan, Ambuj Tewari
DAWAK
2007
Springer
14 years 1 months ago
Automating the Schema Matching Process for Heterogeneous Data Warehouses
Abstract. A federated data warehouse is a logical integration of data warehouses applicable when physical integration is impossible due to privacy policy or legal restrictions. In ...
Marko Banek, Boris Vrdoljak, A. Min Tjoa, Zoran Sk...