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» On the Complexity of Computing Values of Restricted Games
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AAAI
1996
13 years 9 months ago
Forward Estimation for Game-Tree Search
It is known that bounds on the minimax values of nodes in a game tree can be used to reduce the computational complexity of minimax search for two-player games. We describe a very...
Weixiong Zhang
TCS
2008
13 years 7 months ago
The complexity of uniform Nash equilibria and related regular subgraph problems
We investigate the complexity of finding Nash equilibria in which the strategy of each player is uniform on its support set. We show that, even for a restricted class of win-lose ...
Vincenzo Bonifaci, Ugo Di Iorio, Luigi Laura
SIGECOM
2010
ACM
184views ECommerce» more  SIGECOM 2010»
14 years 16 days ago
Computing pure strategy nash equilibria in compact symmetric games
We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in symmetric games with a fixed number of actions. We restrict ourselves to “compact” representati...
Christopher Thomas Ryan, Albert Xin Jiang, Kevin L...
CORR
2010
Springer
135views Education» more  CORR 2010»
13 years 7 months ago
Bounded Rationality, Strategy Simplification, and Equilibrium
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
Hubie Chen
ICALP
2005
Springer
14 years 1 months ago
Recursive Markov Decision Processes and Recursive Stochastic Games
We introduce Recursive Markov Decision Processes (RMDPs) and Recursive Simple Stochastic Games (RSSGs), which are classes of (finitely presented) countable-state MDPs and zero-su...
Kousha Etessami, Mihalis Yannakakis