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» On the Complexity of Learning Lexicographic Strategies
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ICASSP
2008
IEEE
14 years 4 months ago
Learning with noisy supervision for Spoken Language Understanding
Data-driven Spoken Language Understanding (SLU) systems need semantically annotated data which are expensive, time consuming and prone to human errors. Active learning has been su...
Christian Raymond, G. Riccardfi
CEC
2005
IEEE
14 years 1 days ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
CIG
2005
IEEE
14 years 3 months ago
A Generic Approach for Generating Interesting Interactive Pac-Man Opponents
This paper follows on from our previous work focused on formulating an efficient generic measure of user’s satisfaction (‘interest’) when playing predator/prey games. Viewin...
Georgios N. Yannakakis, John Hallam
JMLR
2008
117views more  JMLR 2008»
13 years 10 months ago
Active Learning by Spherical Subdivision
We introduce a computationally feasible, "constructive" active learning method for binary classification. The learning algorithm is initially formulated for separable cl...
Falk-Florian Henrich, Klaus Obermayer
ALT
2002
Springer
14 years 7 months ago
A Pathology of Bottom-Up Hill-Climbing in Inductive Rule Learning
In this paper, we close the gap between the simple and straight-forward implementations of top-down hill-climbing that can be found in the literature, and the rather complex strate...
Johannes Fürnkranz