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» On the Complexity of Nash Equilibria of Action-Graph Games
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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
14 years 20 days ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
ATAL
2008
Springer
13 years 8 months ago
Approximating mixed Nash equilibria using smooth fictitious play in simultaneous auctions
We investigate equilibrium strategies for bidding agents that participate in multiple, simultaneous second-price auctions with perfect substitutes. For this setting, previous rese...
Enrico H. Gerding, Zinovi Rabinovich, Andrew Byde,...
ISAAC
2005
Springer
104views Algorithms» more  ISAAC 2005»
14 years 6 days ago
Network Load Games
We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...
CORR
2010
Springer
135views Education» more  CORR 2010»
13 years 6 months ago
Bounded Rationality, Strategy Simplification, and Equilibrium
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
Hubie Chen
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 6 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna