The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
In film-making, the distance from the camera to the subject greatly affects the narrative power of a shot. By the alternate use of Long shots, Medium and Close-ups the director i...
Markov random field pixel labelling is often used to obtain image segmentations in which each segment or region is labelled according to its attributes such as colour or texture. ...
Wei Jia, Stephen J. McKenna, Annette A. Ward, Keit...
The aim of this work is to design an algorithm which combines between steganography and cryptography that can hide a text in an image in a way that prevents, as much as possible, ...
The likelihood models used in probabilistic visual tracking applications are often complex non-linear and/or nonGaussian functions, leading to analytically intractable inference. ...