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IPPS
2008
IEEE
14 years 3 months ago
Financial modeling on the cell broadband engine
High performance computing is critical for financial markets where analysts seek to accelerate complex optimizations such as pricing engines to maintain a competitive edge. In th...
Virat Agarwal, Lurng-Kuo Liu, David A. Bader
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
14 years 3 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
14 years 3 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
ACSC
2007
IEEE
14 years 3 months ago
Mutually Visible Agents in a Discrete Environment
As computer controlled entities are set to move and explore more complex environments they need to be able to perform navigation tasks, like finding minimal cost routes. Much wor...
Joel Fenwick, Vladimir Estivill-Castro
DSD
2007
IEEE
120views Hardware» more  DSD 2007»
14 years 3 months ago
Latency Minimization for Synchronous Data Flow Graphs
Synchronous Data Flow Graphs (SDFGs) are a very useful means for modeling and analyzing streaming applications. Some performance indicators, such as throughput, have been studied b...
Amir Hossein Ghamarian, Sander Stuijk, Twan Basten...