In this paper we consider parity games defined by higher-order pushdown automata. These automata generalise pushdown automata by the use of higher-order stacks, which are nested ...
Arnaud Carayol, Matthew Hague, Antoine Meyer, C.-H...
We consider infinite antagonistic games over finite graphs. We present conditions that, whenever satisfied by the payoff mapping, assure for both players positional (memoryless...
In automated synthesis, we transform a specification into a system that is guaranteed to satisfy the specification against all environments. While modelchecking theory has led to...
We analyze the complexity of equilibria problems for a class of strategic zero-sum games, called Angel-Daemon games. Those games were introduced to asses the goodness of a web or g...