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» On the Complexity of Parity Games
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CAV
2009
Springer
155views Hardware» more  CAV 2009»
14 years 10 months ago
Better Quality in Synthesis through Quantitative Objectives
Abstract. Most specification languages express only qualitative constraints. However, among two implementations that satisfy a given specification, one may be preferred to another....
Roderick Bloem, Krishnendu Chatterjee, Thomas A. H...
CORR
2008
Springer
208views Education» more  CORR 2008»
13 years 9 months ago
Equilibria, Fixed Points, and Complexity Classes
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing o...
Mihalis Yannakakis
ICALP
2009
Springer
14 years 10 months ago
Complexity of Model Checking Recursion Schemes for Fragments of the Modal Mu-Calculus
Ong has shown that the modal mu-calculus model checking problem (equivalently, the alternating parity tree automaton (APT) acceptance problem) of possibly-infinite ranked trees gen...
Naoki Kobayashi, C.-H. Luke Ong
ISAAC
2005
Springer
104views Algorithms» more  ISAAC 2005»
14 years 3 months ago
Network Load Games
We study network load games, a class of routing games in networks which generalize selfish routing games on networks consisting of parallel links. In these games, each user aims t...
Ioannis Caragiannis, Clemente Galdi, Christos Kakl...
CIE
2008
Springer
13 years 11 months ago
Deterministic Graphical Games Revisited
We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we ...
Daniel Andersson, Kristoffer Arnsfelt Hansen, Pete...