We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fal...
We analyze the complexity of the popular PlayStation 2 game, Katamari Damacy. In particular, we prove that playing Katamari Damacy optimally is NP-hard and that it cannot be appro...
In this paper we show how to capture dialogue games in Defeasible Logic. We argue that Defeasible Logic is a natural candidate and general representation formalism to capture dialo...
This paper defines and examines model checking games for the branching time temporal logic CTL . The games employ a technique called focus which enriches sets by picking out one d...
We study a model motivated by the minesweeper game. In this model one starts with percolation of mines on the sites of the lattice Zd , and then tries to find an infinite path of ...