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» On the Complexity of Parity Games
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ATAL
2008
Springer
13 years 11 months ago
Selecting strategies using empirical game models: an experimental analysis of meta-strategies
In many complex multi-agent domains it is impractical to compute exact analytic solutions. An alternate means of analysis applies computational tools to derive and analyze empiric...
Christopher Kiekintveld, Michael P. Wellman
ML
1998
ACM
13 years 8 months ago
On Restricted-Focus-of-Attention Learnability of Boolean Functions
In the k-Restricted-Focus-of-Attention (k-RFA) model, only k of the n attributes of each example are revealed to the learner, although the set of visible attributes in each example...
Andreas Birkendorf, Eli Dichterman, Jeffrey C. Jac...
SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
14 years 9 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...
AIIDE
2008
13 years 11 months ago
Constructing Complex NPC Behavior via Multi-Objective Neuroevolution
It is difficult to discover effective behavior for NPCs automatically. For instance, evolutionary methods can learn sophisticated behaviors based on a single objective, but realis...
Jacob Schrum, Risto Miikkulainen
SIGCSE
1998
ACM
115views Education» more  SIGCSE 1998»
14 years 1 months ago
Chance-It: an object-oriented capstone project for CS-1
Most people enjoy playing games. Most CS-1 students will enjoy a final project that involves computational game-playing. Chance-It is a simple two-person dice game with many possi...
Joel C. Adams