Abstract. Multi-attribute negotiation has been extensively studied from a gametheoretic viewpoint. In negotiation settings, utility functions are used to express agent preferences....
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
The interoperability among distributed and autonomous systems is the ultimate challenge facing the semantic web. Heterogeneity of data representation is the main source of problem...