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JANCL
2007
115views more  JANCL 2007»
13 years 9 months ago
A logical characterisation of qualitative coalitional games
Qualitative coalitional games (QCGs) were introduced as abstract formal models of goal-oriented cooperative systems. A QCG is a game in which each agent is assumed to have some goa...
Paul E. Dunne, Wiebe van der Hoek, Michael Wooldri...
EVOW
2010
Springer
13 years 7 months ago
Evolution of Grim Trigger in Prisoner Dilemma Game with Partial Imitation
The emergence of Grim Trigger as the dominant strategy in the Iterated Prisoner Dilemma (IPD) on a square lattice is investigated for players with finite memory, using three differ...
Degang Wu, Mathis Antony, Kwok Yip Szeto
GI
2009
Springer
13 years 7 months ago
Using Semantic UI Descriptions for Adaptive Mobile Games
: In recent years, mobile devices became more and more powerful, wireless Internet access is becoming standard. To support mobile applications adapting their User Interface to vari...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
ICML
2007
IEEE
14 years 10 months ago
Efficiently computing minimax expected-size confidence regions
Given observed data and a collection of parameterized candidate models, a 1- confidence region in parameter space provides useful insight as to those models which are a good fit t...
Brent Bryan, H. Brendan McMahan, Chad M. Schafer, ...
CHI
2005
ACM
14 years 9 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...