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» On the Complexity of uSPR Distance
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TVCG
2012
248views Hardware» more  TVCG 2012»
11 years 9 months ago
Scanning 3D Full Human Bodies Using Kinects
—Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning devices, and thus it can be acquired for everyday users easily. However, the depth data capt...
Jing Tong, Jin Zhou, Ligang Liu, Zhigeng Pan, Hao ...
FOCS
2008
IEEE
14 years 1 months ago
A Geometric Approach to Lower Bounds for Approximate Near-Neighbor Search and Partial Match
This work investigates a geometric approach to proving cell probe lower bounds for data structure problems. We consider the approximate nearest neighbor search problem on the Bool...
Rina Panigrahy, Kunal Talwar, Udi Wieder
PRESENCE
2002
119views more  PRESENCE 2002»
13 years 7 months ago
Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality
The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To ...
Bernhard E. Riecke, Henricus A. H. C. van Veen, He...
JTAER
2010
135views more  JTAER 2010»
13 years 5 months ago
Developing Trust In Virtual Software Development Teams
Today globally distributed software development has become the norm for many organizations and the popularity of implementing such an approach continues to increase. In these circ...
Valentine Casey
NAR
2007
100views more  NAR 2007»
13 years 6 months ago
PIC: Protein Interactions Calculator
Interactions within a protein structure and interactions between proteins in an assembly are essential considerations in understanding molecular basis of stability and functions o...
K. G. Tina, R. Bhadra, N. Srinivasan