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» On the Computation of Correctly-Rounded Sums
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AAAI
2010
15 years 5 months ago
Coalitional Structure Generation in Skill Games
We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games (Bachrach and Rosenschein 2008). In CSGs, the valu...
Yoram Bachrach, Reshef Meir, Kyomin Jung, Pushmeet...
NIPS
2008
15 years 5 months ago
Exploring Large Feature Spaces with Hierarchical Multiple Kernel Learning
For supervised and unsupervised learning, positive definite kernels allow to use large and potentially infinite dimensional feature spaces with a computational cost that only depe...
Francis Bach
DAGSTUHL
2003
15 years 5 months ago
Preset based interaction with high dimensional parameter spaces
Many systems require the setting of a large number of parameters. This is often a difficult and time consuming task, especially for novice users. A framework is presented to simp...
Jarke J. van Wijk, Cornelius W. A. M. van Overveld
GAMEON
2003
15 years 5 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
NIPS
2004
15 years 5 months ago
Parametric Embedding for Class Visualization
In this paper, we propose a new method, Parametric Embedding (PE), for visualizing the posteriors estimated over a mixture model. PE simultaneously embeds both objects and their c...
Tomoharu Iwata, Kazumi Saito, Naonori Ueda, Sean S...