We demonstrate the use of highly parallel graphics processing units (GPUs) to accelerate the Superposition/Convolution (S/C) algorithm to interactive rates while reducing the numbe...
Robert Jacques, Russell Taylor, John Wong, Todd Mc...
Algorithms are developed for calculating dealiased linear convolution sums without the expense of conventional zero-padding or phase-shift techniques. For one-dimensional in-place ...
We consider a class of learning problems that involve a structured sparsityinducing norm defined as the sum of -norms over groups of variables. Whereas a lot of effort has been pu...
This paper considers an additive noise channel where the time-k noise variance is a weighted sum of the squared magnitudes of the previous channel inputs plus a constant. This chan...
This work considers the problem of quickest detection with N distributed sensors that receive sequential observations either in discrete or in continuous time from the environment....
Olympia Hadjiliadis, Hongzhong Zhang, H. Vincent P...