Computer animation is one of the key components of a multimedia document or presentation. Shape transformation between objects of different topology and positions is an open model...
Galina Pasko, Alexander A. Pasko, M. Ikeda, Tosiya...
This paper describes an incremental polygonization technique for implicit surfaces built from skeletal elements. Our method lends itself for an interactive modeling system as the ...
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
In this paper, we present a complete computational pipeline for extracting a compact shape descriptor for curve point cloud data. Our shape descriptor, called a barcode, is based ...
Anne D. Collins, Afra Zomorodian, Gunnar Carlsson,...
We present a method to compute the medial axis of a smooth curve or surface by using PHT-spline (polynomial splines over hierarchical T-meshes) hierarchical approximation. In part...