This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
Contextual development differs from traditional user interface development in several ways: It focuses on the context of usage and the user population rather than on the technical...
Security and reliability issues in distributed systems have been investigated for several years at LAAS using a technique called Fragmentation-Redundancy-Scattering (FRS). The aim ...
This paper addresses the problem of allocating (assigning and scheduling) periodic task modules to processing nodes in distributed real-time systems subject to task precedence and ...
A number of factors, such as the increasing popularity of wireless networks, the opportunities offered by 3G services, and the rapid proliferation of mobile devices, have stimulat...