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» On the Computational Capabilities of Several Models
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CGF
2005
147views more  CGF 2005»
13 years 7 months ago
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Jens Krüger, Rüdiger Westermann
ACL
2006
13 years 9 months ago
Statistical Phrase-Based Models for Interactive Computer-Assisted Translation
Obtaining high-quality machine translations is still a long way off. A postediting phase is required to improve the output of a machine translation system. An alternative is the s...
Jesús Tomás, Francisco Casacuberta
HCI
2007
13 years 9 months ago
Kalman Filtering in the Design of Eye-Gaze-Guided Computer Interfaces
Abstract. In this paper, we design an Attention Focus Kalman Filter (AFKF) a framework that offers interaction capabilities by constructing an eyemovement language, provides real-t...
Oleg Komogortsev, Javed I. Khan
FGR
2004
IEEE
142views Biometrics» more  FGR 2004»
13 years 11 months ago
On Automated Model-Based Extraction and Analysis of Gait
We develop a new model-based extraction process guided by biomechanical analysis for walking people, and analyse its data for recognition capability. Hierarchies of shape and moti...
David K. Wagg, Mark S. Nixon
IWCMC
2006
ACM
14 years 1 months ago
Modeling key agreement in multi-hop ad hoc networks
Securing multicast communications in ad hoc networks has become one of the most challenging research directions in the areas of wireless networking and security. This is especiall...
Giovanni Di Crescenzo, Maria Striki, John S. Baras