This paper is concerned with the complexity of computing winning strategies for poset games. While it is reasonably clear that such strategies can be computed in PSPACE, we give a ...
This article describes how array predicates were used to reduce the computational complexity of four APL primitive functions when one of their arguments is a permutation vector. T...
Abstract. We study the computational complexity of deciding the existence of a Hamiltonian Cycle in some dense classes of k-uniform hypergraphs. Those problems turned out to be, al...
Marek Karpinski, Andrzej Rucinski, Edyta Szymanska
This paper introduces Perplexus, a European project that aims to develop a scalable hardware platform made of custom reconfigurable devices endowed with bio-inspired capabilities...
We study Coalitional Resource Games (CRGs), a variation of Qualitative Coalitional Games (QCGs) in which each agent is endowed with a set of resources, and the ability of a coalit...