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INTETAIN
2005
Springer
14 years 2 months ago
Balancing Narrative Control and Autonomy for Virtual Characters in a Game Scenario
We report on an effort to combine methods from storytelling and multimodal dialogue systems research to achieve flexible and immersive performances involving believable virtual c...
Markus Löckelt, Elsa Pecourt, Norbert Pfleger
SI3D
1995
ACM
14 years 7 days ago
CamDroid: A System for Implementing Intelligent Camera Control
In this paper, a method of encapsulating camera tasks into well defined units called “camera modules” is described. Through this encapsulation, camera modules can be programm...
Steven M. Drucker, David Zeltzer
ICDCS
2009
IEEE
14 years 5 months ago
Reducing Disk I/O Performance Sensitivity for Large Numbers of Sequential Streams
Retrieving sequential rich media content from modern commodity disks is a challenging task. As disk capacity increases, there is a need to increase the number of streams that are ...
George Panagiotakis, Michail Flouris, Angelos Bila...
CONNECTION
2007
81views more  CONNECTION 2007»
13 years 8 months ago
Prosodic alignment in human-computer interaction
Androids replicating humans in forms need also to achieve replication in behaviors to realize high level of believability. It has been observed that people exhibit strong tendency...
Noriko Suzuki, Yasuhiro Katagiri
SIGIR
2005
ACM
14 years 2 months ago
Indexing emails and email threads for retrieval
Electronic mail poses a number of unusual challenges for the design of information retrieval systems and test collections, including informal expression, conversational structure,...
Yejun Wu, Douglas W. Oard