This paper proves a necessary and sufficient condition for the existence of iterative algorithms that achieve approximate Byzantine consensus in arbitrary directed graphs, where e...
This paper is structured as follows. Section 2 gives an architectural description of BlueGene/L. Section 3 analyzes the issue of “computational noise” – the effect that the o...
Kei Davis, Adolfy Hoisie, Greg Johnson, Darren J. ...
Visualizations and simulations in an urban environment need 3D digital maps rather than traditional 2D maps, and constructing 3D maps from multiple data sources has become a promi...
Automatic non-rigid registration of 3D time-varying data is fundamental in many vision and graphics applications such as facial expression analysis, synthesis, and recognition. De...
This paper presents a method for scene flow estimation from a calibrated stereo image sequence. The scene flow contains the 3-D displacement field of scene points, so that the 2-D...