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» On the Difficulty of Designing Good Classifiers
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IWPC
2009
IEEE
14 years 5 months ago
Crosscutting patterns and design stability: An exploratory analysis
It is often claimed that inaccurate modularisation of crosscutting concerns hinders program comprehension and, as a consequence, leads to harmful software instabilities. However, ...
Eduardo Figueiredo, Bruno Carreiro da Silva, Cl&aa...
MMB
2012
Springer
259views Communications» more  MMB 2012»
12 years 6 months ago
Boosting Design Space Explorations with Existing or Automatically Learned Knowledge
Abstract. During development, processor architectures can be tuned and configured by many different parameters. For benchmarking, automatic design space explorations (DSEs) with h...
Ralf Jahr, Horia Calborean, Lucian Vintan, Theo Un...
AIED
2005
Springer
14 years 4 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
ISMIR
2005
Springer
196views Music» more  ISMIR 2005»
14 years 4 months ago
ACE: A Framework for Optimizing Music Classification
This paper presents ACE (Autonomous Classification Engine), a framework for using and optimizing classifiers. Given a set of feature vectors, ACE experiments with a variety of cla...
Cory McKay, Rebecca Fiebrink, Daniel McEnnis, Bein...
ALGORITHMICA
2006
74views more  ALGORITHMICA 2006»
13 years 11 months ago
Parallelizing Feature Selection
Classification is a key problem in machine learning/data mining. Algorithms for classification have the ability to predict the class of a new instance after having been trained on...
Jerffeson Teixeira de Souza, Stan Matwin, Nathalie...