Abstract—There already exist some links between argumentation and game theory. For instance, dynamic games can be used for simulating interactions between agents in an argumentat...
1 In the complexity and simulation communities there is growing support for the use of bottom-up computer-based simulation in the analysis of complex systems. The presumption is th...
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
This paper reviews the model of interactive Markov chains (IMCs, for short), an extension of labelled transition systems with exponentially delayed transitions. We show that IMCs a...
We describe IODINE, a tool to automatically extract likely design properties using dynamic analysis. A practical bottleneck in the formal verification of hardware designs is the n...