Opportunistic scheduling can significantly improve wireless network performance by exploiting the feedback information that conveys the underlying channel condition. In emerging ...
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
In order to meet the overwhelming demands of content retrieval for mobile end users, a novel architecture for the next-generation Internet called Cache-and-Forward (CNF) has been p...
Lijun Dong, Dan Zhang, Yanyong Zhang, Dipankar Ray...
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...
Peer-to-Peer systems are based on the concept of resources localization and mutualization in dynamic context. In specific environment such as mobile networks, characterized by high...