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» On the Implementation of Huge Random Objects
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VCIP
2000
180views Communications» more  VCIP 2000»
13 years 9 months ago
Compression and rendering of concentric mosaics with reference block codec (RBC)
Concentric mosaics have the ability to quickly capture a complete 3D view of a realistic environment and to enable a user to wander freely in the environment. However, the data am...
Cha Zhang, Jin Li
SOCIALCOM
2010
13 years 5 months ago
Estimating the Size of Online Social Networks
The huge size of online social networks (OSNs) makes it prohibitively expensive to precisely measure any properties which require the knowledge of the entire graph. To estimate the...
Shaozhi Ye, Shyhtsun Felix Wu
ICOODB
2010
117views Database» more  ICOODB 2010»
13 years 6 months ago
iBLOB: Complex Object Management in Databases through Intelligent Binary Large Objects
Abstract. New emerging applications including genomic, multimedia, and geospatial technologies have necessitated the handling of complex application objects that are highly structu...
Tao Chen, Arif Khan, Markus Schneider, Ganesh Visw...
ACSAC
2006
IEEE
14 years 1 months ago
Address-Space Randomization for Windows Systems
Address-space randomization (ASR) is a promising solution to defend against memory corruption attacks that have contributed to about three-quarters of USCERT advisories in the pas...
Lixin Li, James E. Just, R. Sekar
CEC
2008
IEEE
14 years 2 months ago
Generating massive high-quality random numbers using GPU
— Pseudo-random number generators (PRNG) have been intensively used in many stochastic algorithms in artificial intelligence, computer graphics and other scientific computing. ...
Wai-Man Pang, Tien-Tsin Wong, Pheng-Ann Heng