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CGF
2005
149views more  CGF 2005»
13 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
IJRR
2002
159views more  IJRR 2002»
13 years 9 months ago
Mapping Partially Observable Features from Multiple Uncertain Vantage Points
This paper presents a technique for mapping partially observable features from multiple uncertain vantage points. The problem of concurrent mapping and localization (CML) is state...
John J. Leonard, Richard J. Rikoski, Paul M. Newma...
PRESENCE
1998
123views more  PRESENCE 1998»
13 years 9 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
TITS
2002
103views more  TITS 2002»
13 years 9 months ago
Artificial vision in extreme environments for snowcat tracks detection
This paper describes the image processing techniques designed to localize the tracks of snowcats for the automation of transportation of goods and people during the Italian scienti...
Alberto Broggi, Alessandra Fascioli
RAS
2008
150views more  RAS 2008»
13 years 9 months ago
Logic-based robot control in highly dynamic domains
In this paper we present the robot programming and planning language Readylog, a Golog dialect which was developed to support the decision making of robots acting in dynamic real-...
Alexander Ferrein, Gerhard Lakemeyer